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Advanced [show]


Azaki Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Jeweler. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in club use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Azaki Sylvaranth, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Lewis Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears pastel painted combat armor at almost all times. He keeps his golden hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Military. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Lewis Gracey, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)18 (+4) 12 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll, Terran, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears his black fur up. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: The child of a Servant, who enjoyed hunting, Dagger was taken on many hunting expeditions. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Disciplined. Flaws: Antagonistic, Depressed. Bonds: Nature, Guardian. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Dagger In the Storm, Male Tabaxi Paladin 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. Banded agate (10 gp).


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright green suits and hats. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants a kiss; and many gnolls want him driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Nature, Job, Enemies. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Whurbin Loderr, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1900 sp.


Social Check DCs


Naeris Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries a battered morningstar and tarnished trident as well. He sports a flattop hair cut. His eyes are likewise green.

Personality: Naeris is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Naeris Accord, Male Half-Elf Sorcerer 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 700 gp. Jet (90 gp). Jasper (20 gp). Sardonyx (20 gp). Malachite (9 gp).


Social Check DCs

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