Adran Berevan, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His red hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Religious, Criminal record. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1200 sp.
Quarion Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'9" and tends to wear a black poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Scribe business at a young age. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and to be a guard again
Flaws: Insomniac. Bonds: Nature, Has a crush, Job. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp.
Jabbie Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants, and carries kukris. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Jabbie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Jabbie was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Artistic. Bonds: Military, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Solid gold idol (500 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theobald Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His white hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Military, Job. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: Rose (40 gp). Black pearl (1200 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Blue quartz (5 gp). Jasper (40 gp). Azurite (5 gp). Rock crystal (40 gp). Blue quartz (5 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skoth Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. His chestnut hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the east. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Malachite (5 gp). Aquamarine (1100 gp).
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