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Advanced [show]


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in grey turtlenecks beneath a green coat with tan slacks. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Slave, Religious. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Anselm Livingstone, Male Human Adept 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs


Amnon Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black coat over a blue low-cut shirt, and a small hat upon his head. His whole body is exceptionally muscular. His silver hair is smooth and relatively long. His eyes are red and he is always smoking a pipe.

Personality: Amnon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born to a criminal king-pin and mafia family He has had some formal writing training, and achieved minor success. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Amnon Serenity, Male Tiefling Rogue 5
Medium (6'7") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 19 (+4)16 (+3)
Skills Athletics +2, History +5
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1000 sp. Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Drogo Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan trousers with green and yellow striped suspenders. He wears various colorful collared shirts. His broad hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Logical. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Drogo Lincoln, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Shy. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Dagger Timber, Male Tabaxi Adept 17
Medium (6'9") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 44 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1633332

Possessions: 3000 gp. Alexandrite (1100 gp). White opal (1500 gp). Jade (50 gp). Moonstone (20 gp). Black opal (1500 gp). Amethyst (50 gp). Freshwater pearl (10 gp).


Social Check DCs


Krusk Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He prefers to wear tan pants and tee shirts. His moppish chestnut hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Krusk Kimberley, Male Half-Orc Druid 4
Medium (5'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 600 gp.


Social Check DCs

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