Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'0". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy auburn hair. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Animal Trainer profession.
History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp. Fire opal (500 gp). Star ruby (500 gp). Citrine (80 gp).
Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Silvo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and he has decided he is irredeemable
Ideals: Gifted, Logical. Flaws: Mundane, Shy. Bonds: Attractive, Criminal record. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 59 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Goblin, Terran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 pp. Chrysoprase (70 gp). Obsidian (12 gp). Jade (140 gp). Blue quartz (12 gp). White pearl (140 gp). Malachite (12 gp). Zircon (70 gp). Carnelian (70 gp). Blue sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His auburn hair is still thick. He is very pretty but has cold, dead eyes.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Jeweler
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Alexandrite (900 gp). Chalcedony (50 gp). Black pearl (900 gp). Jet (140 gp). Black pearl (900 gp). Blue quartz (9 gp). Star rose quartz (50 gp). White opal (600 gp). Blue quartz (9 gp). Silver pearl (140 gp).
Mamnen Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and blue robe with the hood down. He has no hair. His fierce gold eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Mamnen grew up listening to his father's many stories. Mamnen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Impeccable, Opinionated, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 35000 sp.
Shamash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear black pants and tee shirts. His brass crest, when down, is lengthy. His eyes are likewise gold.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born in the north, but his parents moved at a very young age to the south. Shamash was born on a far northern island where he grew up under the tutelage of his father, an expert Ruler. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Sensitive, Insane. Bonds: Immigrant, Religious. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
