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Advanced [show]


Nithther Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries a battered pickaxe and tarnished glaive as well. His crest is scarlet and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Nithther studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Persistence, Philantrophist, Gifted, Athletic. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Nithther Sumnarghthrysh, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Priest like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Addict, Disease. Bonds: Job. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Taklinn Aranore, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp.


Social Check DCs


Zepar Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Zepar Rapture, Male Tiefling Cleric 7
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long brown fur kept up in a rat tail. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was raised by priests from a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Shy. Bonds: Religious, Mentor, Nature. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Nimble In the Wind, Male Tabaxi Aristocrat 4
Medium (5'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light black in addition to tight pants. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by orcs. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Flaws: Depressed. Bonds: Immigrant, Adventurer, Enemies, Has a crush. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Windsor, Male Human Druid 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs

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