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Arnold Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is tall, broad shouldered and powerfully built. His hair is black and curly. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: When he was but 8 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Dyer

Voice: French accent

Attributes [hide]

Arnold Aloro, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 10 (+0)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Unemployed, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He has styled his brown hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Corkitron wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Unemployed business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Corkitron Greenbottle, Male Halfling Rogue 4
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Malachite (11 gp). Golden pearl (110 gp). Azurite (11 gp). Jade (110 gp). 1 Minor magic item.


Social Check DCs


Thokk Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His red hair has been sun bleached extensively. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Thokk Dumph, Male Half-Orc Sorcerer 5
Medium (5'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 3000 sp.


Social Check DCs


Kriv Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears grey leather gloves, a grey jacket, and tight pants. His black crest is thinning but still full. His red unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Kriv Mystan, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Morkral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and grey pants. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Morkral Ironfist, Male Dwarf Aristocrat 5
Medium (4'2") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)16 (+3) 14 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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