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Advanced [show]


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely grey suit with violet socks and a vest with buckled shoes. He has moderate length brown hair. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his father. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Gifted, Justice. Flaws: Secretive. Bonds: Immigrant, Slave. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ahrim Principle, Male Tiefling Barbarian 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 11 (+0)19 (+4)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sethrekar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a grey coat with white slacks, and sports empty pouches on his belt. His silver crest is smooth and relatively long. He has several tiny emerald earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Sethrekar Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp. Golden pearl (160 gp).


Social Check DCs


Seebo Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the west. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Locksmith, Seebo learned a great deal about his mother's area of expertise. He worked as a nervous Locksmith and found it very stressful. After a long history of fighting, Seebo and his spouse have recently divorced.

Motivation: Sabotage a competitor; and expand his business

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Seebo Shadowcloak, Male Gnome Wizard 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 3 Tanglefoot bags.


Social Check DCs


Berrian Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a red suit, black shirt, and white tie. His red hair is cut jaggedly and amateurishly. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Berrian Xistsrith, Male Elf Aristocrat 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vondal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. His skin is fair and his fingers are delicate and long. His white hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the south to a Bowyer, Vondal learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vondal took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Artistic. Bonds: Family, Job, Nature. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Vondal Thrahak, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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