Gale Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His black fur is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of giants once and for all.
History: He was born the only child of a wealthy merchant. He married young, but lost his spouse to giants. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Rich. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1200 pp. Deep blue spinel (300 gp). Black opal (1600 gp). Sard (60 gp). Blue quartz (16 gp). Black pearl (300 gp). Alexandrite (300 gp). Emerald (1600 gp). Chrysoberyl (50 gp). Jade (50 gp). Rhodochrosite (16 gp).
Right-Handed Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Mortician uniform. His fur is cinnamon, silky, and of moderate length. His blue eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of a Sculptor, who enjoyed hunting, Right-Handed was taken on many hunting expeditions. He worked as a nervous Mortician and found it very stressful. He now owns his own business.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Bonds: Job, Attractive, Adventurer, Nature. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 13)
Armor Class 13
Hit Points 52 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 400 pp. Fire opal pendant on a fine gold chain (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1300 gp).
Halimath Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His fierce violet eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small forest village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and seeks redemption
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Slave, Nature, Criminal record. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Draconic, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Dain Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dain is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. His childhood dream was to be a Mayor, but he was a colossal failure. He has worked as a Ploughman like his mother before him.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Nature, Job, Rich. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 400 gp. Eye agate (16 gp).
Corkitron Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and brown handkerchief worn on his left side. He is portly but not overly obese. His hair is golden, silky, and of moderate length. His fierce amber eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Corkitron hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by brigands. Corkitron was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Sabotage a competitor; and expand his business
Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Enemies, Job. Occupation: Engraver
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!