Thervan Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He has gleaming, smiling blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Thervan was born in the north. At a young age he loved to build and create. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Thervan began to lead the lost caravan. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Joker, Persistence. Flaws: Impulsive. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 6000 gp. Red garnet (40 gp). Deep green spinel (40 gp). Golden yellow topaz (1400 gp). Silver pearl (40 gp). Azurite (4 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Jade (40 gp). Rhodochrosite (4 gp). Golden pearl (40 gp). 1 Medium magic item.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He has a moderate pudge and is not very fit. He keeps his black fur in a pixie cut. He is baby faced.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Bonds: Adventurer. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 30000 cp. Jet (60 gp). 1 Everburning torch.
Fargrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Emotional, Disease, Insomniac. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 6000 sp. Alexandrite (600 gp). Citrine (80 gp). Lapis lazuli (14 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Darrak Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is heavily combed to the right. He has violet eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and money/treasure
Ideals: Disciplined, Artistic. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Undercommon, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 300 pp. Azurite (4 gp). Eye agate (4 gp). Red garnet (110 gp). Star ruby (1300 gp). 1 Minor magic item.
Erdan Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with painting.
History: Erdan was born the youngest of three triplets. One day when Erdan was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Erdan was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Black star sapphire (1000 gp). Amethyst (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
