Tod Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He struck the Farmer job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and sabotage a competitor
Ideals: Joker, Gifted. Bonds: Religious, Job, Slave. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Fonkin Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his wide-brimmed green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Chrysoberyl (50 gp).
Arnold Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His skin is fair and his fingers are delicate and long. He keeps his black hair in a flapper bob. He has gleaming, smiling brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Bounty Hunter again; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Nature, Criminal record, Adventurer. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 85 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 20 (+5) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2
Possessions: 1100 gp.
Lance Brandon, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. His hair is always cut to a buzz. This amber eyed westerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Human people; and he feels kind of lost in life
Flaws: Racist, Depressed. Bonds: Attractive, Military, Rich. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp.
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