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Advanced [show]


Bhevek Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a morningstar on his belt. He is physically well-built. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Depressed, Shy. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Bhevek Wildheart, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Red spinel (130 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Percival Haley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He has red hair. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Percival Haley, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. 1 Simple lock.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is white and curly. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cockaby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Family. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Cockaby Ironhide, Male Gnome Rogue 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Trym O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears light armors faded through time and improper care. His hair is silver and very short. His eyes are green and beady.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Trym O'Leary, Male Half-Elf Aristocrat 3
Medium (5'8") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Dagger Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He misses his home and complains about the freezing weather, even in summer.

History: A powerful slaver made him what he is. In his 12th year, his parents were killed by a gnolls raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Justice. Bonds: Attractive, Immigrant, Mentor, Enemies. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Dagger Paws, Male Tabaxi Adept 2
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 190 gp. Eye agate (9 gp).


Social Check DCs

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