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Advanced [show]


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy white beard and wild white hair. His eyes are green and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Easton, Male Human Barbarian 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Mugrunden Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright yellow suits and hats. His crest is greying and his face has many wrinkles. This gold eyed southerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mugrunden was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Athletic. Flaws: Selfish, Ugly. Bonds: Family, In love, Religious. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Mugrunden Hashphronyxadyn, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Jade (110 gp). Amethyst (110 gp). Blue star sapphire (1200 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Kyle Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Kyle Walcott, Male Human Ranger 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 6000 cp. Red garnet (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dayereth Othronus, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears tan painted combat armor at almost all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Dayereth Othronus, Male Elf Adept 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Qemuel Heal, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is cut close to his head. His eyes are a pleasant silver.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Secretive. Bonds: Mentor, Rich. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Qemuel Heal, Male Tiefling Barbarian 4
Medium (6'1") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)18 (+4) 12 (+1)19 (+4)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Terran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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