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Advanced [show]


William Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His golden hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: William hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge.

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

William Sharps, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Gold and topaz bottle stopper cork (1500 gp). Old masterpiece painting (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His cinnamon fur is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Emerald Grass, Male Tabaxi Barbarian 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 gp.


Social Check DCs


Flak Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries shields. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Persistence, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Flak Kirby, Male Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4

Possessions: 60 pp. Freshwater pearl (6 gp). Fire opal (1100 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rhogar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver crest is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Rhogar studied abroad. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Rhogar Xephyrbahnor, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Kerkad Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He is typically in his Architect uniform. He has a hunchback. His green crest is kept up in a ponytail inside a deerstalker hat. This red eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Architect business at a young age. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Courier again.

Ideals: Joker, Logical, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Kerkad Argenthrixus, Male Dragonborn Paladin 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Athletics +7, History +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs

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