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Simon Morton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is obsessed with finding treasure.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Racist. Bonds: Job, Adventurer, Mentor. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Simon Morton, Male Human Sorcerer 6
Medium (5'6") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Carter uniform. He wears a colorful flower in his black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Zunn was born on a far western mountains where he grew up under the tutelage of his mother, an expert Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Bonds: Job, Attractive, Enemies, Poor, Immigrant. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Zunn Rayden, Male Half-Orc Warlock 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Druidic, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 90 pp.


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He wears a blue wide-brimmed hat and blue clothes. His hair, while still mostly black, has prominent grey streaks. His blue eyes peer out from beneath his wide-brimmed blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many dire rats want him driven away; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Addict. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Jabbie Gummen, Male Gnome Druid 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. Alexandrite (700 gp). Violet garnet (700 gp). Jasper (80 gp). Aquamarine (700 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. He wears a small hat to hide his balding. His eyes are brown.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Bhevek Strongbones, Male Halfling Adept 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp. Golden pearl (130 gp). Freshwater pearl (16 gp). Blue quartz (16 gp). 1 Small steel mirror.


Social Check DCs


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: Born in the east his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice, Logical. Flaws: Disease. Bonds: Poor. Occupation: Architect

Voice: Stutters

Attributes [hide]

Vonbin Eversharp, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp.


Social Check DCs

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