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NPC Generator

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Advanced [show]


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor, and carries hand crossbows. His white fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the west. In his 18th year, his parents were killed by a brigands raid, leaving Pelt alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Fighting, Impeccable, Extrovert. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Warrior 5
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a slaver, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Architect mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Has a crush, Mentor. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Arumawann Nopenstallen, Male Gnome Monk 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +7, Athletics +7
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +7

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A roughly beaten golden orb (100 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a violet and brown handkerchief worn on his right side, and a wedding ring on his right hand. His orange fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Emerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Emerald studied abroad. His mother was a soldier and died while he was still young. Emerald was left his mother's suit of armor and trained in its use and care. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: In love, Military. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Emerald In the Storm, Male Tabaxi Adept 10
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white fur up. His fierce copper eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Has a crush. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Shifting On the Water, Male Tabaxi Expert 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 190 pp. Hematite (14 gp). Rock crystal (20 gp). Silver pearl (70 gp). Zircon (20 gp). Alexandrite (500 gp). Azurite (14 gp). Hematite (14 gp).


Social Check DCs


Thoradin Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears yellow leather gloves, a yellow jacket, and tight pants. His golden hair is braided into rings. His eyes are hazel and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Religious, Adventurer, Family. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Thoradin Rubyeye, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Freshwater pearl (5 gp). Freshwater pearl (5 gp). Jade (80 gp).


Social Check DCs

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