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NPC Generator

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Advanced [show]


Gerbo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. With bright chestnut hair and a scraggly beard. His skin is flawless and his brown eyes scan people very quickly.

Personality: This man loves singing and to teach people singing more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Actor, who enjoyed hunting, Gerbo was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Gerbo Pilwicken, Male Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Krûk Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Shy, Secretive. Bonds: Job, Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Krûk Marlowe, Male Half-Orc Druid 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has a hunchback. He wears his brass crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Fighter 6
Medium (6'7") Dragonborn, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)8 (-1) 13 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. Banded agate (14 gp). Alexandrite (1600 gp). Red spinel (150 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop crest cut. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane, Addict. Bonds: Rich, Religious. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Windy Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tan leather gloves, a tan jacket, and tight pants, and a wedding ring on his left hand. He wears a colorful flower in his red fur. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Fearful. Bonds: In love, Attractive, Adventurer, Rich. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Windy Thundercloud, Male Tabaxi Ranger 4
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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