Ribbles Welber, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Forgetful. Bonds: Job, Mentor. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Malachite (4 gp). Tourmaline (150 gp).
Eberdeb Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length black hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 15
Hit Points 141 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
Possessions: 4000 gp. Deep blue spinel (300 gp). Black pearl (300 gp). Obsidian (14 gp). Onyx (60 gp). Coral (80 gp). Azurite (14 gp). Brown diamond (4000 gp). Obsidian (14 gp). Banded agate (14 gp). Star ruby (1200 gp). Hematite (14 gp). Jade (80 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Malmûg Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Malmûg was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bookbinder for hire.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Persistence. Flaws: Insane, Secretive. Bonds: Job. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp. Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brottor Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. His red hair is thinning but still full. He has hazel eyes and a violet hat with a pastel feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He has taken up work as a Tanner and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Poor, Job. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
Tim Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Armorer uniform. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: He got into the Armorer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist, Pacifist. Bonds: Job, Religious. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!