Kody Dalton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is braided into rings. This brown eyed easterner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Antagonistic, Insane. Bonds: Attractive, Nature, Family. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork studded leather.
Raer Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his bow. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a forest tribe. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical. Flaws: Addict, Forgetful. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
Ribbles Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His hair is chestnut and very short. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Insane, Fearful, PTSD. Bonds: Poor. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 69 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Amber (110 gp). Freshwater pearl (10 gp). Jade (110 gp). Tourmaline (110 gp). Golden yellow topaz (1000 gp). Red garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Berrian Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the north to a Fortune-teller, Berrian learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Disciplined, Fighting. Bonds: Rich, Job, Religious. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (600 gp).
Hubert Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His brown hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses divination through singing.
History: A powerful wizard made him what he is. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Common Ranged Weapon.
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