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Advanced [show]


Sammal Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His silver hair is smooth and relatively long. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Born to a pair of adventurers, Sammal grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sammal Fate, Male Tiefling Commoner 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Radomir Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, blue cloak. He keeps his auburn hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Radomir lived on a farm with his father, near the main road leading to a nearby town. Radomir was born on a far western forest where he grew up under the tutelage of his father, an expert Soapmaker. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Family, Immigrant. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Radomir Wildheart, Male Halfling Warrior 12
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 16
Hit Points 82 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5

Possessions: 100 pp. White pearl (80 gp). Amethyst (80 gp). Malachite (15 gp). Deep blue spinel (1000 gp). Hematite (15 gp). Lapis lazuli (15 gp). Deep blue spinel (1000 gp). Malachite (15 gp). Golden yellow topaz (1000 gp). Moss agate (15 gp). 1 Minor magic item.


Social Check DCs


Travok Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and prefers to wear tan clothing when he does not wear armor. His auburn hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Antagonistic, Fearful, Greedy. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Travok Frostbeard, Male Dwarf Barbarian 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)11 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Hupe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is braided into rings. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Logical. Flaws: Selfish. Bonds: Rich, Nature, Religious. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Hupe Wildcloak, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Bagabug Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered writing. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker, Artistic. Bonds: Military, Enemies, Criminal record. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Bagabug Staurheim, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Athletics +6, Stealth +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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