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NPC Generator

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Advanced [show]


Uthemar Goltorah, Male Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man prefers to wear flannel. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is content

Ideals: Athletic, Fighting. Flaws: Mundane, Impulsive. Bonds: Job. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Uthemar Goltorah, Male Elf Warlock 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 700 sp.


Social Check DCs


Altho Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black cloak and cross-gartered white stockings. His chestnut hair is lengthy. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Marshal, Altho learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Altho grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Altho. He has drifted from career to career and currently works as a Marshal.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Altho Reedfellow, Male Halfling Commoner 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 16
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Zook Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His left hand appears badly burned and disfigured. He has shaved his head bald. He has several tiny ruby earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Zook Maekkelferce, Male Gnome Expert 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bernard Deighton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky grey painted plate armor. He has a brown handlebar mustache and slicked back brown hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Athletic, Disciplined, Artistic, Fighting. Flaws: Ugly. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Deighton, Male Human Expert 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 700 sp.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean blue cloak covering his clean studded leather. His fur is yellow and curly. His thin eyebrows rest above his beady hazel eyes.

Personality: Eccentric and domineering, Tricking will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Tricking On the Water, Male Tabaxi Paladin 5
Medium (5'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. Blue sapphire (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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