John Dudley, Male Human [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of magic around his neck, and a warhammer on his belt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, In love. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2800 gp. Gold and topaz bottle stopper cork (1300 gp).
Miles Van Es, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered lance and tarnished sai as well. He has styled his silver hair well, parting it to the right. He has a dull look in his brown eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a Brewer, his father struggled to pay the bills. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away.
Ideals: Fighting. Bonds: Attractive, Enemies, Immigrant, Poor, Nature. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 5000 cp.
Einkil Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly golden, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of orcs once and for all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.
Motivation: A deep hatred of orcs.
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Attractive, Enemies. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.
Personality: He dislikes all the random violence that takes place in the north. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist, Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
Sweet Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a pastel coat with green slacks. He wears a colorful flower in his cinnamon fur. His fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Sweet will drive conversation. He is obsessed with his god.
History: He was born in a small plains village. A gifted student he started as a Junk Dealer, but he got bored and became a Guard. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Bonds: Attractive, Religious, Nature, Job. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2100 sp.
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Their contribution stands as a beacon of hope for all adventurers!