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NPC Generator

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Advanced [show]


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Animal Trainer. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Rich, Religious. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Umpen Loofollue, Male Gnome Warlock 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)18 (+4) 16 (+3)17 (+3)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Elven, Infernal, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 32000 sp.


Social Check DCs


Quick Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a faded coat and loose pants complete with feathered hat. His black fur is kept up in a ponytail inside a feathered hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Merchant and found it very stressful. He struck the Merchant job and began his own company from there.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and further expansion of business

Ideals: Passionate, Optimist. Bonds: Military, Job, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Quick Of Ivory, Male Tabaxi Paladin 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 15
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Azurite (12 gp). Rock crystal (40 gp). Pink pearl (60 gp). Black pearl (400 gp). Tiger eye turquoise (12 gp). Iolite (40 gp). Blue quartz (12 gp). Iolite (40 gp).


Social Check DCs


Gerald Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man is dressed in a clean pastel cloak covering his clean studded leather. His auburn hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerald was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Athletic, Fighting. Flaws: Disease, Hedonist. Bonds: Family. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Gerald Smith, Male Half-Elf Barbarian 15
Medium (4'10") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 180 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 17 (+3)14 (+2)
Skills Investigation +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 700 pp. An abacus with copper, silver and gold markers (90 gp). Old masterpiece painting (2200 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (2200 gp). 1 Medium magic item.


Social Check DCs


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tan leather gloves, a tan jacket, and tight pants. His blue crest is lengthy. He has several tiny ruby earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Selfish. Bonds: Rich, Mentor, Military. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Performance +2, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Auran
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 80 pp.


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His long white hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Poor, Job, Family, Nature. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Oren Honeypot, Male Halfling Fighter 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 15000 cp. 1 Masterwork Common Melee.


Social Check DCs

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