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NPC Generator

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Advanced [show]


Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who likes to wear pastel tank tops with tan pants, he is not a threatening figure. His scarlet crest is long and unkept. His eyes, though not visible through his cowl, are red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Born to a pair of adventurers, Adrex grew up listening to his father's many stories. Adrex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adrex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Adrex Zzzxaaxthroth, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 84 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with green colored cloaks and clothing. His black hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Morkral has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Trueblood, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp.


Social Check DCs


William Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Attractive, Criminal record, Religious. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

William Malcolms, Male Half-Elf Sorcerer 15
Medium (4'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 15
Hit Points 59 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Insight +7, Religion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 1200 pp. Azurite (8 gp). Blue star sapphire (1200 gp). Coral (100 gp). Malachite (8 gp). Chrysoprase (80 gp). Deep blue spinel (1200 gp). Moss agate (8 gp). Black opal (1200 gp). Lapis lazuli (8 gp). Zircon (80 gp). Amethyst (100 gp). Eye agate (8 gp). Banded agate (8 gp). Smoky quartz (80 gp). Eye agate (8 gp). Carnelian (80 gp).


Social Check DCs


Mûg Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is lazy, self-centered, vain, and jealous.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Mûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Selfish. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mûg Rutherford, Male Half-Orc Cleric 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 140 gp.


Social Check DCs


Ahvain Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is mildly Elf supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Ahvain Wasanthi, Male Elf Ranger 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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