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NPC Generator

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Advanced [show]


Kipper Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are a pleasant blue.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. Through the years after Kipper was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kipper's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kipper fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Kipper Horcusporcus, Male Gnome Cleric 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 800 gp. Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears baggy green pantaloons and a violet scarf. His white crest is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Fletcher, Mehen learned a great deal about his father's area of expertise. A freak accident while working with his Navigator father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Mehen Jerynomonis, Male Dragonborn Commoner 15
Medium (6'7") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 81 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +7, Nature +8
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 5000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.


Social Check DCs


Aldous Morley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: Aldous was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He has achieved small success as a Beggar.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Aldous Morley, Male Human Warrior 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Odorr Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. With a patchy golden beard and wild golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast plains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Odorr Rylan, Male Half-Orc Ranger 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Gruk Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Artistic, Optimist, Logical. Bonds: Attractive, Military. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Gruk Gentry, Male Half-Orc Monk 2
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Antitoxin.


Social Check DCs

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