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John Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a tan coat with grey slacks. He has a moderate pudge and is not very fit. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful brothel owner made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Nature, Enemies, Mentor. Occupation: Hunter

Voice: Whispers

Attributes [hide]

John Ofandrus, Male Half-Elf Wizard 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Smoky quartz (60 gp).


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" western man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long gray fur is drawn into a two foot long braid. His fierce yellow eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher mother left him crippled. He has never given up on his dancing dream.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Opinionated, Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Pelt Of Winter, Male Tabaxi Druid 7
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)9 (-1) 11 (+0)19 (+4)
Skills Deception +7, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 6000 sp.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and has a large tan mantle and cape that has been intricately interwoven into his brown robe. His right leg appears badly burned and disfigured. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Veit Balderk, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 330 gp.


Social Check DCs


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His silver hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Religious, Poor, Job. Occupation: Bowyer

Voice: Ums and uhs a lot

Attributes [hide]

Einkil Torevir, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 200 gp. 4 Alchemist’s fire.


Social Check DCs


Two Llamas Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears green trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He has styled his brown fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Calm and collected, he is a well trained Barkeep. He also is a firm believer in the manly ideal.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Two Llamas Mirror, Male Tabaxi Barbarian 1
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)18 (+4) 12 (+1)17 (+3)
Skills Athletics +4, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Draconic, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6

Possessions: 300 sp.


Social Check DCs

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