Pikar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of the sun god around his neck, and a bow on his belt. He wears a top hat to cover his moderate length black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pikar took refuge in the large cave and found the beat up bow and armor he uses now. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Fighting, Optimist. Bonds: Job, Poor, Nature. Occupation: Bather
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 25 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp.
Rimple Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He has styled his red hair well, parting it to the right. His gray eyes peer out from beneath his deerstalker pastel hat.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longsword use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Rimple was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Artistic, Fighting. Bonds: Enemies, Family. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 78 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 29000 sp.
Frederick Hailey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His black hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born in the south, but his parents moved at a very young age to the west. There was a wharf not far from home where he often wandered off to fish. He has never given up on his music dream.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp. Brown-green garnet (100 gp).
Patrin Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His crest is short and blue. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Patrin was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and to clean up the streets
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Job, Guardian. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Warryn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He has a dull look in his brown eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: He was born in the east, but his parents moved at a very young age to the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and expand his business
Ideals: Joker, Gifted, Athletic. Bonds: Immigrant, Job. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!