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Advanced [show]


Alberich Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears white cloth garments or leather armor. He sports a flattop hair cut. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Alberich and his spouse have recently divorced.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Alberich Caebrek, Male Dwarf Wizard 8
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His fur is black and curly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Trail has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Trail In the Storm, Male Tabaxi Barbarian 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (11 gp). Deep blue spinel (700 gp). Rhodochrosite (11 gp).


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: Roger hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and revenge

Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Roger Alby, Male Human Bard 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)10 (+0) 16 (+3)18 (+4)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of clubs on his belt, each one with a jet on the hilt. His brown hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Aelar was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Flaws: Impulsive, PTSD. Bonds: Attractive, Guardian. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Aelar Floshem, Male Elf Fighter 9
Medium (5'3") Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 18 (+4)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 200 pp. Violet garnet (500 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Gnarsh Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered tan stockings. He is physically well-built. He keeps his blonde hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Gnarsh studied abroad. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and to be a bounty hunter again

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Gnarsh Beitz, Male Half-Orc Barbarian 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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