Rathkran Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His gold crest is singed and shortened. This gold eyed westerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west, but his parents moved at a very young age to the east. Rathkran was born on a far western island where he grew up under the tutelage of his father, an expert Mayor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Sensitive, Insane, Shy. Bonds: Immigrant. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 31 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 2000 gp.
Ernest Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by teas. His brown hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: Ernest was raised in a hard working conservative environment. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Job, Slave. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver pearl (50 gp).
Bathin Doom, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: Bathin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Bathin was left his mother's suit of armor and trained in its use and care. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 19 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 15000 cp.
Corkitron Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He keeps his golden hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Beggar, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Corkitron took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and to be a beggar again
Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 17 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 5000 sp.
Nithther Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. He carries a battered crossbow and tarnished bastard sword as well. His crest is red and curly. His eyes are a pleasant red.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was a Sellsword, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Justice. Flaws: PTSD. Bonds: Slave, Immigrant. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 16)
Armor Class 10
Hit Points 111 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Aquan
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 300 pp. Silver pearl (140 gp). Peridot (80 gp). Peridot (80 gp). Obsidian (13 gp). Deep blue spinel (200 gp). Hematite (13 gp). Malachite (13 gp). Zircon (80 gp). Chrysoprase (80 gp). Brown-green garnet (140 gp). Coral (140 gp). Carnelian (80 gp). Malachite (13 gp). Aquamarine (200 gp). Golden pearl (140 gp). Red garnet (140 gp). Violet garnet (200 gp). Eye agate (13 gp). Chrysoprase (80 gp). Violet garnet (200 gp). Bloodstone (80 gp). Black opal (1100 gp). Jade (140 gp). Chalcedony (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
