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Advanced [show]


Ombul Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Halfling conditions. He used his abilities to travel the world and help people.

Motivation: Halfling compassion.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Racist. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ombul Hilltopple, Male Halfling Adept 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His auburn hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.

History: Gardain was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gardain took refuge in the large cave and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to dwarven people

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Gardain Eversharp, Male Dwarf Adept 10
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 68 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 180 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).


Social Check DCs


Ralf Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them and is in decent physical shape. His hair is short and black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Rich, Family. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Ralf Coleman, Male Half-Elf Wizard 13
Medium (5'6") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 39 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 100 pp. Old masterpiece painting (2400 gp). An abacus with copper, silver and gold markers (110 gp). Solid gold idol (500 gp). A delicate silver chain set with a tourmaline (30 gp). Sapphire pendant on gold chain (2500 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His chestnut hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. Ulfgar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Layabout. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Ulfgar Eversharp, Male Dwarf Bard 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 39 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 19 (+4)10 (+0)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 100 pp.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His yellow fur has been sun bleached extensively. His eyes are green and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Passionate. Flaws: Ugly, Addict. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Beast Candle, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs

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