Zephan Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey costume with the symbols of luck on his torso. His white hair is kept up in a ponytail inside a wide-brimmed hat. His silver eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Attractive, Slave. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 80 gp. 1 Hourglass.
Mugrunden Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His red crest is drawn into a tight pony tail with a rose scrunchie. His red eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Mugrunden grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Fighting. Bonds: Adventurer, Family. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: Just what you see.
Varg Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Eccentric and domineering, Varg will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a slaver, Varg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-orc people
Ideals: Fighting, Extrovert, Justice, Gifted. Bonds: Attractive, Mentor. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
Possessions: 20000 cp. Emerald (500 gp). Malachite (9 gp). Chrysoprase (60 gp).
Alex Kendall, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has white hair. He wears an eyepatch.
Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the south to a Detective, Alex learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Detective.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Aramil Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Scribe, but he got bored and became a Adventurer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor.
Flaws: Secretive, Shy. Bonds: Attractive, Military, Job. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp.
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