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Advanced [show]


Umpen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. He wears a broad hat to cover his moderate length auburn hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Mercenary, Umpen learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Umpen Lingenhall, Male Gnome Ranger 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 71 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 9000 sp. White pearl (90 gp). Rock crystal (60 gp). Freshwater pearl (6 gp). Deep blue spinel (1200 gp). Carnelian (60 gp).


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man typically wears violet cloth garments or leather armor. His golden hair is cut short. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Bucklal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, In love, Enemies. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Bucklal TellPenny, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Great Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His cinnamon fur has been sun bleached extensively. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Stableman, Great learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Great Of Ale, Male Tabaxi Aristocrat 5
Medium (6'1") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Aquan, Giant, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is lengthy. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Traki lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Traki was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Traki's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Guardian, Family. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Traki Firahel, Male Elf Ranger 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs


Bulzo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and blue eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Tailor but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Bulzo grew up listening to his father's many stories. He worked as a nervous Tailor and found it very stressful. He has drifted from career to career and currently works as a Tailor.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bulzo Reedfellow, Male Halfling Druid 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 310 gp.


Social Check DCs

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