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NPC Generator

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Advanced [show]


Pelaios Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. He is portly but not overly obese. His hair is black and curly. His ears are large.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. Pelaios is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Brewer; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Family. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Pelaios Destiny, Male Tiefling Druid 6
Medium (6'1") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 12 (+1)21 (+5)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Obsidian (5 gp).


Social Check DCs


Nalral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a feathered hat to hide his balding. His half smiles and gray eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Nalral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Nalral Torunn, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 38 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 8 (-1)12 (+1)
Skills History +8, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Abyssal, Giant, Celestial
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. Black star sapphire (500 gp). Fire opal (500 gp). Coral (160 gp). Star rose quartz (30 gp). Citrine (30 gp). Smoky quartz (30 gp).


Social Check DCs


Pelt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a wide-brimmed hat upon his head, and he perpetually has his halberd ready. He has dyed his greying gray fur a little too much giving a sharp gray color. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. Pelt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Pelt was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Pelt Buttons, Male Tabaxi Warrior 16
Medium (6'10") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Performance +7, Survival +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4

Possessions: 8000 gp. Blue quartz (14 gp). Tiger eye turquoise (14 gp). Red-brown spinel (130 gp). Pink pearl (130 gp). Smoky quartz (60 gp). Red-brown spinel (130 gp).


Social Check DCs


Gildmak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Gildmak studied abroad. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He inherited the family business which he has now maintained for 14 years.

Motivation: To be a Unemployed again.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Gildmak Hogcollar, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp.


Social Check DCs


Uthemar Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has done his best to style his auburn hair to look like a famous performer. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a tanner and was forced into it by his family

Ideals: Artistic. Bonds: Attractive, Family, Mentor, Immigrant. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Uthemar Aloro, Male Half-Elf Rogue 12
Medium (5'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 53 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Religion +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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