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NPC Generator

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Advanced [show]


Bagga Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears just a brown suit. He has red hair. He has green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: Born in the east his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found.

Ideals: Athletic, Philantrophist. Bonds: Nature, Poor. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Bagga Woods, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 50000 cp. Tiger eye turquoise (15 gp). Violet garnet (1400 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in black turtlenecks beneath a blue coat with grey slacks. His clothes are grease stained in places. His hair, while still mostly white, has prominent grey streaks. This gray eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to be a roofer again

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Gerald Mitchell, Male Human Warrior 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His beige fur is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.

History: Windy was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Optimist, Fighting, Persistence, Logical. Bonds: Attractive. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Windy Plume, Male Tabaxi Bard 7
Medium (5'3") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp.


Social Check DCs


Glûk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'3". He wears tattered old clothes, and his gloved hand is found clutching a quarterstaff. His brown hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Criminal record. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Glûk Bentley, Male Half-Orc Expert 13
Medium (6'3") Half-Orc, True Neutral (CR 13)
Armor Class 13
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Arcana +4, Survival +8
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (120 gp). 1 Medium magic item.


Social Check DCs


Karg Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Joker, Philantrophist. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Karg Gyula, Male Half-Orc Adept 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. Bloodstone (70 gp). Red spinel (100 gp). Hematite (6 gp).


Social Check DCs

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