Cressel Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. His eyes, though not visible through his cowl, are black.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature, Job. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Gomory Lindsey, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a black tunic with blue highlights, and long white pants that bunch up around his shoes, marred by sweets. His blonde hair is smooth and relatively long. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Military, Poor. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. Banded agate (12 gp). 4 Holy water.
Heskan Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black crest is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Adrik Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is styled in orderly dreadlocks. His eyes are amber and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero.
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 300 gp.
Duergath Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries crossbows. He wears his red hair up. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Duergath's homeland. Duergath decided to take the middle way and become a bodyguard. He was always very intelligent and has formed a secret society of specialists.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Enemies, Poor, Immigrant. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 72 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5
Possessions: 20000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
