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NPC Generator

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Advanced [show]


Vlorn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His black hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: To pay off his debts; and to settle down with his crush

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Vlorn Tealeaf, Male Halfling Fighter 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)18 (+4) 13 (+1)8 (-1)
Skills Deception +2, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Goblin, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Shump Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful, Insane. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Shump Hornsby, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 17 (+3)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (200 gp). Solid gold idol (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a long auburn beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Gifted. Flaws: Disease, PTSD. Bonds: Attractive. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Anselm Denholm, Male Human Barbarian 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 400 gp. Star ruby (1000 gp). Black pearl (900 gp). Emerald (1000 gp).


Social Check DCs


Barakas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears white painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his black hair up. His eyes are white and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Slave. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Barakas Generous, Male Tiefling Paladin 17
Medium (5'6") Tiefling, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 114 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)18 (+4) 13 (+1)13 (+1)
Skills Deception +7, Sleight of Hand +9
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150222

Possessions: 8000 gp. Deep blue spinel (300 gp). Red garnet (70 gp). Zircon (70 gp). Chrysoprase (70 gp). Moss agate (7 gp). Azurite (7 gp). Red-brown spinel (70 gp). Violet garnet (300 gp). Obsidian (7 gp). Iolite (70 gp). Fire opal (400 gp). Jet (70 gp). Rose (70 gp). Smoky quartz (70 gp). Pink pearl (70 gp). Golden yellow topaz (300 gp). Zircon (70 gp). Blue quartz (7 gp). Moss agate (7 gp). Zircon (70 gp). Malachite (7 gp). Deep blue spinel (300 gp). Golden yellow topaz (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Marshal uniform. His hair is long and golden with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Ortegar was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Flaws: Depressed. Bonds: Job, Religious, Poor, Adventurer. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5

Possessions: 4000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (1500 gp). Finely wrought small gold bracelet (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs

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