Namfoodle Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He takes great joy in being the best Bather in town.
History: He was born in the north, but his parents moved at a very young age to the east. Namfoodle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 cp. White pearl (70 gp). Golden pearl (70 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp).
Trey Royal, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Marshal does. He has a moderate pudge and is not very fit. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: Trey was born in the north. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He struck the Marshal job and began his own company from there.
Motivation: Sabotage a competitor; and expand his business
Ideals: Optimist, Persistence. Bonds: Job, Military, Rich. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Banded mail.
Thorin Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a simple black robe with brown stripes complete with hood. His chestnut hair and beard is wavy and long. His eyes are green and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother
Ideals: Artistic, Impeccable. Flaws: Cynical, Fearful. Bonds: Family. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Black velvet mask with numerous citrines (50 gp). Solid gold idol (200 gp).
Azaki Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man wears a simple yellow robe with violet stripes complete with hood. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears his black hair up. His eyes are violet and he is always smoking a pipe.
Personality: This man loves writing and to teach people writing more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Logical, Entrepeneur. Bonds: Rich, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 62 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp.
Norsko Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and blue robe with the hood down, and he perpetually has his morningstar ready. His red hair is thinning but still full. He has a dull look in his hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norsko is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Norsko was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Fighting, Justice. Flaws: Shy, PTSD. Bonds: Mentor. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 100 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Gnome
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: Coral (160 gp). Canary diamond (6000 gp). Zircon (70 gp).
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