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Advanced [show]


Eberdeb Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a green suit, tan shirt, and black tie. His hair is blonde and very short. His eyes are a pleasant violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Eberdeb was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Eberdeb Timbers, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 21 (+5)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kiirith Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue armored body suit, with a simple tan line shooting up and back down. His black crest, when down, is lengthy. He has red eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Ruler.

Motivation: To be a Assassin again; and further expansion of business

Bonds: Attractive, Job, Military, Criminal record. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Kiirith Esstyrlynn, Male Dragonborn Bard 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Golden yellow topaz (900 gp). Carnelian (80 gp). Jet (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean blue cloak covering his clean studded leather. He has done his best to style his white hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered east to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Military. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Naal Floshem, Male Elf Barbarian 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 103 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Fire opal pendant on a fine gold chain (1400 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Xappan Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, red, dusty cloak. His hair is white and very short. His eyes, though not visible through his cowl, are black.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His mother raised him in a mountain cabin. He dropped out of school to support his sick father, and resented it. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and regain custody of his son

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Nature, Family, Adventurer. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Xappan Quiet, Male Tiefling Bard 6
Medium (5'11") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)18 (+4) 14 (+2)12 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Abyssal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Vlorn Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Vlorn grew up listening to his mother's many stories. Vlorn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural halfling artifacts is his passion

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Vlorn Hilltopple, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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