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NPC Generator

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Advanced [show]


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.

Personality: Eccentric and domineering, Senteq will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Senteq lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Senteq Gobblefirn, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)16 (+3) 10 (+0)18 (+4)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 14000 cp. 1 Hourglass.


Social Check DCs


Taklinn Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His white hair has been sun bleached extensively. His eyes are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Taklinn was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He struck the Map Maker job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Fighting, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Taklinn Foamtankard, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Eiravel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has shaved his head bald. His eyes are amber and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Eiravel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Eiravel Amastacia, Male Elf Ranger 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Aramil Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a pastel collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Philantrophist, Fighting. Flaws: Insomniac, Emotional. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aramil Xiloscient, Male Elf Druid 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 17 (+3)10 (+0)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544321

Possessions: 2000 gp. Rock crystal (30 gp). Azurite (12 gp). Coral (150 gp). Brown-green garnet (150 gp). Tourmaline (150 gp). Emerald (400 gp). Obsidian (12 gp). Azurite (12 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a greataxe on his belt. He is portly but not overly obese. His hair is long and chestnut with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gnarsh took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Military. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Gnarsh Westcott, Male Half-Orc Aristocrat 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 pp.


Social Check DCs

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