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NPC Generator

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Advanced [show]


Olrok Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his nunchaku ready. His auburn hair and beard is wavy and long. His blue eyes peer out from beneath his broad brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his father. Olrok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Olrok Dumph, Male Half-Orc Fighter 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp. Violet garnet (600 gp). Moonstone (70 gp).


Social Check DCs


Geoffrey Blakely, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His blonde hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. A gifted student he started as a Performer, but he got bored and became a Bellfounder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Hedonist. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Geoffrey Blakely, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp. Citrine (80 gp). 1 Crowbar.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: He was raised in a mountains tribe. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Selfish, Shy. Bonds: Rich, Nature, Military. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Manfred Barton, Male Human Warlock 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2300 gp. Peridot (40 gp). Rose (40 gp). Silver pearl (160 gp).


Social Check DCs


Rolf Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Blacksmith, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and his relatives are trying to arrange a marriage

Flaws: Ugly, Addict. Bonds: Family, Religious, Poor, Adventurer. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Caerdonel, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +5, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Chalcedony (60 gp). Lapis lazuli (5 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Through the years after Kilvar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kilvar's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Kilvar Loderr, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs

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