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Advanced [show]


Aramil Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is kept up in a ponytail inside a broad hat. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Shoemaker, Aramil learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Poor, Enemies, Job. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Aramil Woods, Male Half-Elf Barbarian 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Tourmaline (150 gp). 1 Silk rope.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bounty Hunter. He has wavy brown fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Spring has worked very hard to control his curse. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Insomniac, Antagonistic, Mundane, Disease. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Spring Of Winter, Male Tabaxi Fighter 8
Medium (6'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. Aquamarine (1400 gp). Smoky quartz (60 gp). Blue quartz (4 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Delg was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Bonds: Rich, Attractive, Job, Family. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Delg Rakankrak, Male Dwarf Druid 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp.


Social Check DCs


Morthos Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, yellow shirt, and tan tie. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His white hair is braided into rings. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Morthos isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Secretive, Disease. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Morthos Vice, Male Tiefling Commoner 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 11 (+0)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears just a brown suit. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Paymon was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Passionate. Bonds: Rich, Attractive, Religious, Family. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Paymon Pain, Male Tiefling Paladin 12
Medium (5'2") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 114 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)18 (+4) 13 (+1)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan, Dwarven, Halfling, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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