Hirrathak Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His long blue crest is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Hirrathak was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Hirrathak was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and further expansion of business
Flaws: Ugly. Bonds: Poor, Job, Family, Military. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Osco Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is long and red with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Osco was born with his father's beautiful face. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Guardian. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 16
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp. Blue quartz (6 gp). Moss agate (6 gp). Tiger eye turquoise (6 gp).
Zûgor Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length blonde hair. He has several tiny topaz earrings on each ear.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He was born in a small plains village. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Professionalism. Flaws: Impulsive. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Bertram Benson, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a yellow coat with green slacks. He keeps his long blonde hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bertram hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Optimist, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 10 pp.
Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly scythes and swords. His yellow fur is braided into rings. He wears crescent spectacles with a black brim.
Personality: Five wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Five hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Adventurer, Enemies. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp.
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