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Kellen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is styled in orderly dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east, but his parents moved at a very young age to the west. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Kellen Fapplestamp, Male Gnome Adept 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 350 gp.


Social Check DCs


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Norman Hadleigh, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Pelt Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, white, dusty cloak. His fur is brown and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Pelt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His spouse's relatives view him with great suspicion; and many brigands want him driven away

Flaws: Ugly, Terse, Hedonist, Mundane. Bonds: Enemies, Family. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Pelt Wing, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Brown-green garnet (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Hirrathak Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is renowned for his bright tan suits and hats. He has wavy silver crest. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Hirrathak took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Hirrathak Delmirev, Male Dragonborn Monk 4
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 sp. Black pearl (1200 gp). Aquamarine (1200 gp). Azurite (13 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his axe. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He has a very tight haircut. His eyes are gray and beady.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Gardener.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Watson, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs

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