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Advanced [show]


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries morningstars. He sports a long auburn beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Gimurt has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and retire the richest man in the west

Ideals: Entrepeneur, Fighting, Joker, Justice. Flaws: Disease. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Gimurt Eversharp, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1000 sp. Malachite (12 gp). Blue quartz (12 gp). Jasper (20 gp).


Social Check DCs


Kiirith Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. His red crest is lengthy. His eyes, though not visible through his cowl, are red.

Personality: He dislikes all the random violence that takes place in the south. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Dilettante; and he has money and likes to spend it

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Attractive, Has a crush. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Kiirith Norixius, Male Dragonborn Bard 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 17 (+3)18 (+4)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Alston Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Pacifist, Justice, Artistic. Bonds: Adventurer. Occupation: Tanner

Voice: French accent

Attributes [hide]

Alston Murnig, Male Gnome Cleric 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 22000 cp.


Social Check DCs


Gildmak Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gildmak lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gildmak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Gildmak Honeypot, Male Halfling Paladin 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 16
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 50000 cp. Deep blue spinel (1400 gp). Red-brown spinel (80 gp).


Social Check DCs


Jocelyn Redfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Jocelyn Redfield, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. 1 Banded mail.


Social Check DCs

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