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NPC Generator

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Advanced [show]


Nalral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He wears just a blue suit. His hair is short and red. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Adventurer, Mentor, Enemies. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Nalral Deepdelver, Male Dwarf Druid 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 119 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 20 (+5)18 (+4) 10 (+0)14 (+2)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Dwarven, Celestial, Abyssal, Infernal, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. Moss agate (4 gp). Deep blue spinel (200 gp). Banded agate (4 gp). Banded agate (4 gp). Tourmaline (40 gp). Red-brown spinel (40 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: Morkral is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Pacifist. Flaws: Disease. Bonds: Rich, Military. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Morkral Aranore, Male Dwarf Warlock 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Azurite (11 gp). Amber (160 gp). 2 Alchemist’s fire.


Social Check DCs


Peren Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large white mantle and cape that has been intricately interwoven into his blue robe. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. Peren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and he's in love

Flaws: Depressed, Lazy. Bonds: Nature, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Peren Amastacia, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp. Chalcedony (50 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Moon Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears tattered old clothes. His orange fur is long and unkept. His eyes are yellow and catlike.

Personality: He will rave to anyone who will listen. Moon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Moon was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Family, Poor. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Moon Of Clay, Male Tabaxi Ranger 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 17 (+3)16 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Fiery yellow corundum (600 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Flaws: Mundane, Impulsive, Ugly. Bonds: Poor, Military. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Carrie Dalanthan, Male Elf Barbarian 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Silver pearl (140 gp).


Social Check DCs

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