Gimurt Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy blue pantaloons and a grey scarf. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Naal Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: This man loves dancing and to teach people dancing more than just about anything. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Artistic. Bonds: Attractive, Rich, Mentor, Criminal record. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Cory Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of clubs on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.
Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: He's attracted to the PC; and meet up once more with his childhood friend
Ideals: Fighting, Disciplined. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 62 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 70 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Gold dragon comb with red garnet eye (800 gp).
Mâku Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is cut close to his head. His hazel eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Slave Trader.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Military, Job. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Chad Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is short and auburn. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: To be a Barkeep again.
Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Stylist
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp. 3 Thunderstones.
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