Tricking Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His red fur is thinning but still full. His amber eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Family, Adventurer. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 25 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 90 pp.
Quick Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His fur is lavender and curly. His copper eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with music.
History: Born in the west to a Jeweler, Quick learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Aquamarine (900 gp). Rhodochrosite (5 gp). Red-brown spinel (100 gp). Rock crystal (30 gp). 1 Minor magic item.
Srorthen Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down. He has dyed his greying silver crest a little too much giving a sharp silver color. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful slaver made him what he is. Srorthen was born on a far northern forest where he grew up under the tutelage of his mother, an expert Healer. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp. Onyx (20 gp). Deep blue spinel (900 gp). Peridot (20 gp).
Peter Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His auburn hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.
Personality: Calm and collected, he is a well trained Unemployed. He works hard and plays hard.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Unemployed like his mother before him.
Motivation: Sabotage a competitor; and to be a architect again
Flaws: Ugly, Hedonist. Bonds: Rich, Job, Military. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Borun Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His black hair is cut jaggedly and amateurishly. His eyes are hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the south, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Halfling compassion.
Flaws: Shy, Racist. Bonds: Attractive, Religious, Immigrant. Occupation: Sage
Voice: German accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2300 gp. Star rose quartz (80 gp). Deep green spinel (60 gp). Red garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!