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Advanced [show]


Nithther Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor, and sports empty pouches on his belt. He has no crest. His eyes are red and beady.

Personality: Nithther is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Mentor, Military. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Nithther Umbyrphrael, Male Dragonborn Paladin 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2800 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (180 gp).


Social Check DCs


Imsh Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His amber eyes peer out from beneath his Stetson red hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Mentor, Slave. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Imsh Appleton, Male Half-Orc Expert 6
Medium (5'9") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 40000 cp. Hematite (14 gp). Malachite (14 gp). Red-brown spinel (40 gp). Lapis lazuli (14 gp).


Social Check DCs


Immeral Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Immeral will drive conversation. He feeds upon the attention of others.

History: He was born into a rich family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Immeral Qualanthri, Male Half-Elf Druid 7
Medium (5'10") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. Jeweled anklet (1000 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item.


Social Check DCs


Galinndan Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear black tank tops with blue pants. His hair is short and golden. His green eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Bonds: Job, Rich, Religious. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Galinndan Jenkins, Male Half-Elf Commoner 9
Medium (5'10") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Abyssal, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of strength around his neck, and a greataxe on his belt. His hair is auburn, silky, and of moderate length. His eyes are likewise blue. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the west. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Hackney, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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