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NPC Generator

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Advanced [show]


Halimath Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized amber on his right hand. His white hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. He was taken from his home at a very young age. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Religious, Nature, Slave. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Halimath Koehlanna, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Vondal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He has a tattooed face.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Vondal Fireforge, Male Dwarf Commoner 8
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1200 gp. Deep blue spinel (700 gp). Tourmaline (50 gp). Amber (50 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euron Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears a broad hat to hide his balding. He has silver eyes and a brown hat with a red feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Euron was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has worked as a Cartwright like his father before him.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Shy, Insane. Bonds: In love, Job. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Euron Tranquil, Male Tiefling Druid 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)19 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 8000 cp. Solid gold idol (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Bathin Light, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has no hair. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Bathin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bathin's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Ugly, Depressed, Fearful, Antagonistic. Bonds: Religious. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Bathin Light, Male Tiefling Paladin 8
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Amethyst (100 gp). Aquamarine (300 gp). Moonstone (30 gp). Chrysoberyl (100 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears bulky brown painted plate armor. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Sold as a small child to a slaver, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Insomniac. Bonds: Adventurer, Mentor. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Fallond Helcral, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs

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