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NPC Generator

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Advanced [show]


Arumawann Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of magic on his torso. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Arumawann Gobblefirn, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Aramil Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his bow. He keeps his brown hair in a flapper bob. He is baby faced.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Criminal record. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Aramil Siannodel, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Akmen Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Rich. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Akmen Enigma, Male Tiefling Adept 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Ishmoz Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large green jacket. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Mentor, Nature, Religious. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Ishmoz Van Es, Male Half-Orc Adept 11
Medium (5'0") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 150 pp. Banded agate (13 gp). Violet garnet (700 gp). Golden pearl (140 gp). Blue star sapphire (1300 gp). Iolite (60 gp). Aquamarine (700 gp). Jet (140 gp). Deep green spinel (140 gp). Chalcedony (60 gp).


Social Check DCs


Oren Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is styled in orderly dreadlocks. He has gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. In his 13th year, his parents were killed by a gnolls raid, leaving Oren alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: A deep hatred of gnolls.

Ideals: Athletic. Flaws: Insomniac. Bonds: Religious, Nature, Enemies. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Oren Underfoot, Male Halfling Aristocrat 10
Small (3'3") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Old masterpiece painting (1700 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (140 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs

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