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Cockaby Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with feathered hat. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Religious, Nature. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Cockaby Beren, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 46000 sp. Carnelian (60 gp).


Social Check DCs


Orryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Criminal record. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Orryn Nopenstallen, Male Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Megged Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered dancing. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Professionalism, Artistic. Flaws: Ugly, Selfish. Bonds: Criminal record. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Megged Wallace, Male Half-Orc Warlock 3
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1100 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Serpent Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this man is typically in his Apothecary uniform. His red fur is knotted and matted. His blue eyes peer out from beneath his small grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Serpent was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Job, Religious, Criminal record, Adventurer. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Serpent Thundercloud, Male Tabaxi Cleric 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills Athletics +1, Medicine +6
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Ralf Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with green colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His hair is black and very short. He has amber eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Wants to work out more often; and a deep hatred of drow

Ideals: Athletic. Flaws: Impulsive. Bonds: Slave, Enemies, Immigrant. Occupation: Stableman

Voice: German accent

Attributes [hide]

Ralf Tickle, Male Human Warrior 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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